Software Engineer · Full Stack Developer · AI Engineer

I build systems that scale.

Team lead at 20, shipped production SaaS, two hackathon wins.

Full stack engineer focused on SaaS architecture, AI integration, and systems that handle real production load. Currently building at the intersection of backend infrastructure and applied machine learning.

Projects

Selected work

Also built

DoomGame(Python)Rendering engine, game loop architecture
Horror_Game(C#/Unity)3D environment, interactive mechanics

Engineering Insights

Writing & analysis

Migrating a Live PostgreSQL Database at 2am

What happens when your GCP free trial expires mid-project and you have a client watching.

Building a Multi-Tenant SaaS as a 20-Year-Old Team Lead

Architecture decisions, team dynamics, and what I'd do differently.

Why I Used WebAssembly FFmpeg for Client-Side Video Processing

The tradeoff that won a hackathon.

Abstracting Multiple LLM Providers in a Chrome Extension

Supporting OpenAI, Gemini, and Groq without rewriting your core logic.

What Two Hackathon Wins Taught Me About Shipping Fast

Constraints, decisions, and why perfection loses.

Engineering Interests

What I'm drawn to

AI & LLMs
Distributed Systems
Backend Architecture
Full Stack Development
Browser Extension Engineering
ML Model Training & Deployment
Performance Optimization
Game Development

Beyond Engineering

Off-screen

PC building and hardware optimization
FromSoftware games — completionist
Minecraft server engineering
Game development